![]() ![]() ![]() Source file: D:\Program Files (x86)\Steam\SteamApps\common\Half-Lifeīsp contains 113 models. Read new prefs: C:\Users\User\AppData\Roaming\Blender Foundation\Blender\2.67\coįound bundled python: C:\Program Files\Blender Foundation\Blender\2.67\python I’m getting an error on importing ns maps: There are a couple of simple import options to disable creation of materials, load only the main level geometry and also a scale parameter. bsp file, so the textures are also loaded as materials and applied to the meshes. the name choosen at the last marker (or 'frame' if the last marker has no name or if there is no last marker) Skins are set using image textures in materials, if it is longer than 63 characters it is truncated. The script takes any valid Quake 1 BSP file and loads each model as a separate mesh. This script is an importer and exporter for the Kingpin (and Quake) Model md2 and mdx. I’m not sure how many people here will want to import level geometry and textures from a 17 year old game, even if it is pretty much the best game ever, but I thought I would upload it just because there might be someone, or it might be useful for someone who wants to write their own mesh importer for some other game etc. I also made a companion add-on for importing Quake. The latest release supports BSP2, importing of lights for eevee and cycles, camera setup based on info_player_start and info_intermission entities, much better material setup, supporting masked emission and transparency and also imports files MUCH faster. ![]() You can find the source and recent readme on the github page here: Update: I just updated this addon to work with Blender 2.80. ![]()
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